Sunday, May 12, 2013

  Pack 1 pick 1:

  My Pick:

I think the sphinx might actually be better, but I wanted to try the rare.

  Pack 1 pick 2:

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Split card is Catch/Release.

  Pack 1 pick 3:

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  Pack 1 pick 4:

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Split card and my pick is Down/Dirty.

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  Pack 1 pick 6:

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Split card is Alive/Well.

I took the Gatekeepers b/c I wanted to stay on my Jund track that I established. But I also don't know how good Alive/Well is. Is that good enough to take, and hope to splash the white side?

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  Pack 1 pick 8:

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I don't think I want more than 2 total Gatekeepers, especially since if I take them, I only have 2 gates. Sin Collector was an option, I guess, but I still wanted to stick with Jund for now.

  Pack 1 pick 9:

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  Pack 1 pick 10:

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Split card and my pick is Catch/Release.

  Pack 1 pick 11:

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  Pack 2 pick 1:

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This guy seems insane in a slower format. But is he enough of a bomb to pass the Spectacle?

  Pack 2 pick 2:

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  Pack 2 pick 3:

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I thought this guy is powerful enough to take and consider going RBW, since my only green card right now is the War Chant. Could have taken the Screecher though, and tried to stay on target for Rakdos and Golgari cards in pack 3. Thoughts?

  Pack 2 pick 4:

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  Pack 2 pick 5:

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In retrospect, I think I should just take Bomber corps here, since he fits into either deck (Jund or RBW), and if I go Jund, I only have 1 gate as of yet to splash white.

  Pack 2 pick 6:

  My Pick:


I think this was a mispick. Since I was hoping to get fed Rakdos in pack 3, I probably don't want walls, and should have gone for the Trannsport, I think.

  Pack 2 pick 7:

  My Pick:


Same here, prob should have taken Shadow Slice.

  Pack 2 pick 8:

  My Pick:


At this point, for some reason, I had in my head that I was definitely RBW, and took the white spell. This seems dumb, based on essentially just the BW guildmage. I think I should have taken Miming Slime here, and then I either splash BW mage, or the War Chant + Slime.


  Pack 2 pick 9:

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  Pack 2 pick 10:

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Again, for some reason I was convinced I was going to play white. I think Skulk is the better pick here.

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  Pack 3 pick 1:

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  Pack 3 pick 2:

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This was a pick that I wasn't sure of at the time, and am still not sure. Given all my Corpse Blockades, is Longlegs the right pick here?

  Pack 3 pick 3:

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This one was tough vs Splatter Thug, but I have zero removal so far.

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  Pack 3 pick 15:

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Ended up losing r2 to a guy with a bunch of fliers that I couldn't kill, including Sphinx of the Chimes. I'm not really sure what I could have done about that with my deck, or in the draft, other than starting p1p1 with Jeleen Sphinx.

2 comments:

  1. Yeah wow, if you start with Sphinx and go uwr, you end up with a pretty nice deci I think. it might have tough for you to convince yourself to take red gatekeeper without a gate yet, or only one, but you'd end up with a bunch by the end. that 1/5 flyer seems awesome too, and deputy x2 with firstblade.... yeah you could have had something really nice!

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